arcadebranded

Cobot Catch

A warehouse arcade built around a robot arm. Crates come down four conveyors at once; the guest swings the cobot to the right belt and catches them into the tray, while a forklift hauls away each loaded pallet and brings an empty one. Three dropped crates end the shift. The client's product is the game piece: up to eight images ride the belts and stack on the pallet exactly as they were caught. Two stock sets ship with the game — a photographic grocery warehouse and the drawn shop floor — and a custom mode replaces the background and the goods with the client's own.

Cobot Catch — white-label event activation

Key Features

  • Client product as the game piece — up to 8 images
  • Two stock sets: photo grocery warehouse and drawn workshop
  • Custom mode: own background plus own goods
  • Logo lightbox above the robot
  • Robot accent colour and button colour in settings
  • Forklift pallet shows exactly what was caught
  • Portrait and landscape from one build
  • Interface in five languages

Ready to run Cobot Catch as a client activation?

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