arcadebranded

Swipe Ninja

The client's items fly up from below and the guest slices them with a fast swipe — several in one stroke to push the multiplier. Everything on screen is the client's: the targets, the positive items that double the score, the rare one that clears the whole screen at once, and the negative one that costs a life. Beyond finger and mouse, the guest can play with a hand in front of the camera — an open palm moves the pointer, a fist cuts — and the camera image itself is never shown, so nobody at the stand sees themselves on screen. Round length, lives and drop rates are all set by the operator; the result is a score with a personal best.

Swipe Ninja — white-label event activation

Key Features

  • Client items as the targets — up to 20 pictures
  • Positive items: ×2 score for six seconds
  • Rare positive item clears the whole screen at once
  • Negative item costs a life — the only thing to avoid
  • Hand control via the camera, without showing the camera view
  • Combo multiplier for several targets in one swipe
  • Round length, lives and drop rates in settings
  • Stand background for landscape and portrait
  • Branded button colours
  • Portrait and landscape from one build
  • Interface in five languages

Ready to run Swipe Ninja as a client activation?

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